Iracing rain reddit If a weeks race can have variable conditions will setup shops need to make a dry, variable and full wet setup? Will more drivers choose to use default iRacing setups for rain? How do you lot think weather is going to change the way we deal with setups? I love rain, the few rain races I got to experience in FF1600 in Sebring and Okayama have been a ton of fun. Run by Fans of the Worlds Leading Motorsport… Welcome to the Unofficial iRacing Reddit Community. For example, if you know that the track is dry enough for slicks from lap 5 in each race you’ve done so far that week then you’re going to have a massive strategic advantage over others who are racing that week for the first time. I hope they'll expand it to more tracks and cars, though. IRacing UI says it’s 65% chance of rain, so I assumed that more than half the races I do should have a chance of rain. all series. You need to be comfortable with the car skating around a little, you need to learn to spot and avoid puddles. Looks great. I believe, in iRacing we will have real rain, not like in simcade racing games where rain is just textures and stupid grip modification. Run by Fans of the Worlds Leading Motorsport… PSA, For the Daytona 500 don't rely on the auto gas if your running in the front of a pack. Based on the Wk13 runs I did on it I barely noticed a real difference vs dry. When people complained about rain thay think something like that. While you’re driving i believe it is f4 button or maybe f5 that brings up the tires, the other is fuel. Just got this for the first time ever, in the new rain at the Nurbergring, bit annoying as was my 1st clean lap in the rain (a few miles done on 1st outlap only), wanted to know how slow it was as it was my 1st timed lap. Run by Fans of the Worlds Leading Motorsport… Rain looks real, like in real life. That's just my opinion, obviously. 166K subscribers in the iRacing community. I literally haven't even raced since the rain was added as I am trying to get this headset to look half decent. On a very wet track, LMP2 is faster than GTP/Hypercar even in real life. 4x is so much softer than 1. Just a bit of a note but wanted to hear others' experience so far. Reply reply IsItAnOud Well, I tried out the rain thing last week. iRacing seems to be much more gradual this season with rain. So for two sessions at the same time of da did the whole imsa season with the caddy and the one prior with the bmw so i can only attest to those two for now. 9x which we can't even set in the oculus software, and isn't really doable outside of empty track test drive without say a 4090. Welcome to r/InnerCircleTraders, the largest ICT community on reddit! While ICT doesn't have an official subreddit, this community serves as a dedicated space where his followers can connect, discuss, and learn from each other. They always do (/rant). upvotes Welcome to the Unofficial iRacing Reddit Community. Though IMSA which had a rain race almost every week seems much more dry this season Yea #6 is basically my comments, they want data and bug fixes now, next season rain will be depending on region and season of that area to be ultra realistic, but why is everyone complaining ab getting free practice in the rain now I don’t get it, yea it’s harder and more stressful but your gonna have to learn sometime so why not learn when u KNOW rain is gonna be there Right now, iRacing is exaggerating the risk of rain for many series, to let everyone have a taste of rain, and collect data for improving the system. You have to know the track very well and leave more distance on rolling starts. Rain Master series would be more popular if everybody loved racing in the rain. But nothing noticeable. Reply reply hellvinator With the addition of the Tempest system and its overall amazing handling characteristics I would like to raise one topic up for discussion: Tire temperature and pressure readings 168K subscribers in the iRacing community. Then our systems are gonna get better, and it's gonna run better. Yeah yeah "just git gud" ok sure. iRacing is the premier online racing simulator so it needs to have rain. improvements in general track state physics and tracking, hopefully a better shader system for track and track-side objects, better audio, etc. Worth adding that rain was built on the minimum specs for iRacing. I posted the rain trailer there yesterday and most of the responses were positive. Big well done to the iracing Devs. Unity is the ultimate entertainment development platform. In WRC23 on UE4 engine rain looks better and beautiful from any camera but inside a car on windshield is ugly af. Eventually, the risk of rain will probably be more realistic, meaning fewer rain races and less long-term impact on SR. Greg West mentioned in the stream with Tony Kanaan how they were only able to test with about 150 people prior to release, now it's thousands of people running in rain sessions at any So I have a 5700x3D and a 4070 super. . I won’t race in the rain again until I get confirmation that the crashing issues on 16/20 series cards is solved. 173K subscribers in the iRacing community. Deploy them across mobile, desktop, VR/AR, consoles or the Web and connect with people globally. Run by Fans of the Worlds Leading Motorsport… Welcome to the official subreddit of the PC Master Race / PCMR! All PC-related content is welcome, including build help, tech support, and any doubt one might have about PC ownership. But from that clip, all I see is visibility being a major issue, that most will have to overcome. all tracks. Was in a packed hosted session with a packed 40 car race in GT3 at Road America. Who I'd like to hear from are the ppl who are excited about rain. Fair enough. When I entered a practice session recently, the game popped up a message about some graphics settings necessary for rain races to render properly. Until then I’ll just avoid rain. Please tell me you don’t plan on grinding all the way to 4. Sep 18, 2024 · But my take is that while rain in iRacing is amazing, the implementation sucks. May be they could do rain/greasy track, but water wont accumulate. Not sure if its ur issue though. It's the nature of the beast I reckon. Rain won't be used in lower class, short races, but I don't think it won't be used. So yeah, it's gonna run worse. I LOVE the fact rain is here, however I don’t want to see half or even 25% of races have rain throughout the season. 0 in time trials. Next hosted, laguna Seca, heavy rain, in In the iRacing news posts around this, all the focus has been on "This will not be rain as you know it from other sim racers and simcades" etc, and you will essentially have to re-learn your driving skills to manage the wet weather. They were concerned that rain would hurt participation, but data has shown only a 9% drop in wet sessions compared to dry Like, each track is individually updated, when iRacing improves the engine it does so and then updates tracks fittingly. And there's a whole lot of reasons why other games can look better than iRacing and 90% of it is draw distance and instancing What’s your system specs? Running VR but get massive frame drops with the rain. Either GTP is too slow/ dangerous in the wet, or the LMP2 is brutally OP in the wet. I did not read a lot of the notes so I’m ignorant when it comes to specific rain data implementations in iRacing and Tempest. The Common Admission Test (CAT) is a computer based test (CBT) for admission in a graduate management program. So slides can get really bad but keeping the car straight for the most part is alright It has been two weeks since the mid season dev update that talked about which cars would be compatible with rain on season launch. iRacing will find a way to make both CPU and GPU bleed. maybe once every 5 minutes. 5-1 lap extra over the course of an hour, compared to a hot day. You don’t have to to drive the whole session This is the way. I have a Quest 3, using VD OpenXR. Rain basically causes people to abandon iRacing for a week. True native resolution is closer to 1. This is info that sounds good, but is actually incorrect (in iRacing), or muddy at best. However 5 minutes later I realised that I absolutely suck at driving in the rain, lmao. It has been two weeks since the mid season dev update that talked about which cars would be compatible with rain on season launch. game has always been smooth until this season. All rain intensities cycled. 1. My 1st lap got aborted after a few miles, hadn't realised it had defaulted me to dry tyres, lol. It was also my first session in the rain. I am having an issue where I can't see puddles or water reflections or even rain drops on my wind shield. Only ROAD course tracks are rain enabled. Just did a race top split in gt3’s at algarve and battled for 7 laps straight with 1 guy for 2nd place. Will def still give SFL a try and prob race it if it becomes the more popular of the two. A cold night will only use at most 0. I'm so excited about rain. Run by Fans of the Worlds Leading Motorsport… These people cant race in perfect conditions, but they want rain, a notoriously difficult thing to simulate. Try to give iRacing about 10gb of available RAM or up to 70%, which ever is smaller. I decided to go with F4 as I’ve drove the car before and I like it but I’m still yet to see a forecast with a chance of rain. Most people probably will drop 5 percent or less. Run by Fans of the Worlds… 174K subscribers in the iRacing community. 5x. I don't plan to do any rain races (having enough of a time keeping the car in one piece when it's dry!) but it was interesting. But iRacing is still a business and I doubt they would want to lose subs or discourage people from buying new content. It's racing but not going as fast as the car is capable of. They are completely ignoring that other sims don’t handle rain realistically and lumping into the same category before seeing what iRacing has done here. And then iRacing create physical correct rain and people crying about this. The test consists of three sections: Verbal Ability and Reading Comprehension (VARC), Data Interpretation and Logical Reasoning (DILR) and Quantitative Ability (QA). I hope eventually they update all cars with wet tires and all series will have a chance of rain. The caddy has slightly more of its weight on the front axle and the bmw the opposite, weight on the rear. Honesty, I think I have struggled more than most with the rain - but I’ve also found when you get it right, it is very rewarding - and the feedback from pro drivers is that iRacing rain is very realistic, so I want to master it. I didn't do extensive testing but for what I can see the rain only uses the cpu a bit more, my gpu gives almost the same reading in dry and wet weather. A couple of years ago at Spa in WEC an LMP2 car took the overall lead in the pouring rain in borderline red flag conditions, the Toyotas could not keep pace. 0 - 3. This. Tyres don’t “dig in” like they would in real life and all the grass in iracing is freshly mowed and feels like the kinda grass you get the day after some rain. I cap my Quest 2 at 79 and it won’t move from there unless there’s rain to which it’ll drop below 30 at times. The racing line is not really rubbered-in so all you have to avoid are puddles, otherwise driving on the normal racing line is still OK when wet. iRacing's problem isn't that the GTPs are slow, it's that they're undriveable. I'm mentally prepared to time my next major system upgrade for when rain comes to iRacing (or shortly after). Even with everything maxed in IRacing, oculus app, and Oculus debug tool, it still looks horrible with the shimmering/Anti aliasing and just pure graininess. It sucks because the rain is really cool and I’ve found out that I’m pretty quick in the rain, but it’s not worth losing the safety/irating. I just find hard to believe LMP2 can be this much faster in wet conditions. I'm sure they are super proud of what they have achieved with the rain, but I get it now. The easy changes to optimise performance in wet conditions are increasing ABS and TC intervention to compensate for the lower grip. D class has one or two rain weeks and go up from there. Don’t ruin a good dry setup just because rain is in the forecast. Does it make you nervous or are you excited that rain is actually coming to iRacing in the near future? Colder weather (both air and track temps) will cause you to use slightly more fuel. All my life goals, squandered in the puddles at the bottom of Raidillon and Eau Rouge. Run by Fans of the Worlds Leading Motorsport… It would ruin the immersion for me if the weather is scripted and not random. If you read the development blogs and release notes and follow the devs on the forum, the writing has been on the wall for years. This list will be updated as Tried going around Daytona in the rain this morning and was absolutely delighted to notice the rain did not have any impact on my fps whatsoever. Will i be able to run rain now? So I just tried rain. To give some credit to them, I am using iRacing for 1 year and this was the first time it crashed on me. com That being said, one can also run these models against the AI in a variety of conditions. Sebring is being run with a programmed forecast while future special events are supposed to use historical averages to set the forecast. I have bad pc with around 75fps. I got to try iRacing's NEW Rain update! - Matt And it was in some of the most recent iRacing ambassador videos where they’re testing. And that 10 percent is more likely on high end triples where more modest set ups shouldn’t expect that drop in performance. The iracing rain update has been sensational and has transformed these events, strategy being a massive part, getting the switchover point from dry-wet or wet-dry bang on is crazy important, and makes things so much more exciting and high stakes, and driving during those transition periods is incredibly fun. In all honesty, I expect that rain comes with a major performance impact both on the CPU and GPU. Be it through cold tyres or less contact between rubber and tarmac, a wet circuit is a slippery circuit. This might help to some extend. All of this has two reasons: ease the iracing community in with rain races, and to collect as much data as possible on how everything is running for everyone. Other than that, I would say to find a few videos about rain racing, double check you're on wet tires with ABS/TC cranked up, maybe start in a GT3 or the GR86, and just take the time to get comfortable. I've noticed in running wet track conditions with the AI that you can max their difficulty out at 120% on a lot of circuits and they'll still run up to a couple-few seconds off of the pace (compared to where they are in the dry at maxed out alien level), seeming to struggle more and more pace wise as the rain/wetness intensity Or is it random “video game” generated. 5x at 90hz. 427 votes, 65 comments. I believe this might be something to do with SSR setting that kicked in - I have it set to 'High - Rain Only'. It's nor rocket science. Prior update I had solid 90FPS with VD on ultra and pretty much everything maxed out in iRacing settings including foliage to High. We would like to show you a description here but the site won’t allow us. Obviously iRacing still hasn’t confirmed it but I’d say the odds are extremely high it’ll be included since it was in the ambassador videos and iRacing’s own official teaser. The game generally works fine at mid settings, I… Maybe under 2k iR is no rain, where 2k+ gets rain? Just seems like a kick in the nuts to those of us struggling to maintain above a 1k iR - aka we suck a lot - to now drive on wet slop. Having only select weeks and select series be rain enabled is part of the plan to get users acclimated as well as catch bugs and issues, but this isn't the final version of how the Tempest system is meant to Hi everyone! I was wondering if anyone has any input on the following: I have been racing a lot of fixed setup series lately (iR-04 and GT3 mostly), and I find the brake bias to be set way to high/forward for my own liking on the fixed setups, often moving it a full 2. 165K subscribers in the iRacing community. Expect, out of the 8 or so races Iv done this week, only 2 of them have been in the rain and only 1 was on a very wet track. i get smooth good fps consistently. iRacing UI > find your series > schedule > pick whichever week you want > Click solo test/drive now to set up a test session, time trial, or hosted race. Hi all, so before the start of the season it was announced that rain was coming to F4 and SFL, so they were my 2 appealing options as I wanted to run a series with rain. CPU- was a Ryzen 7 3700x now a Ryzen 7 5700x3d and still no difference GPU- 2060 Super Ram-32 GB PSA, For the Daytona 500 don't rely on the auto gas if your running in the front of a pack. Sure it took a moment to get down but when you did it was so good. Well, I tried out the rain thing last week. iRacing has already confirmed not only rain enabled for Sebring but that they are tipping the odds to make rain likely at some point during all the races. i dont know what im doing. Just don't trailbrake too much or you'll spin and die and ragequit LMP3 like I did. So rookies never get rain. It results in lower engagement, lower satisfaction and this is the type of sim where it can be difficult to jump right back in after taking a break. Mar 8, 2024 · FIA F4 among the iRacing cars compatible with rain. I am running at a constant 90FPS but it still looks like there is a stutter. Even in the dry on the best DD wheels iracing FFB is massively lacking compared to AC for feeling front rear grip and weight transfer, though iracing has more detail than ACC. This will give you accurate conditions for the start of the race +/- a few degrees. I run the 12900k and 3080ti and have to make compromises to run at 1. Mar 11, 2025 · Below is a list of all Rain-Enabled Content. You don't have to be quick to be fast in the rain, you just have to stay facing the right direction on the tarmac. Definitely not able to switch set-ups mid race as that is very unrealistic IRL. Why. 164K subscribers in the iRacing community. Nov 13, 2024 · Watching this weekend the F1 interlagos race, full wet, I was expecting them to take in some degree the "rain lines" we need to use in iRacing wet jump to content my subreddits Yeah I had a game crash at Monza in the GT3’s. Outside of rain, we are all very excited for the season 1 build next week, which will feature a compelling set of product improvements like the first phase of Oval Refresh, the debut of 3D curbs at select tracks, NDM added to a huge list of cars (18!), improved UX in the iRacing UI, continued sim optimization, improved off-track physics, a The rain itself isn't that demanding, to my own surprise I got 90fps in heavy rain without even touching the graphical settings. Here is the link to the post on the forum. Have you tried doing a new install of iracing? Im a little confused myself on the schedule of when rain will come for rain enabled cars but i know its not every week. /rant After just a quick 10 minute test session at Spa, I've come to the realization I will never be able to become a professional driver. Image credit: iRacing. Eventually all series and all weeks will have rain enabled, and rain chances will be based on historical data for the track location at the date and time set in sim. Most of the time you are going to be running in the wet with a dry setup. Senna at Monaco in 1984, the reason he stood out in the rain is because his car sucked (comparatively). Is that not implemented in VR yet? Or is there some graphics setting I need to set to see the water? Without actually seeing the water it just feels really really wrong. I'm ready for the rain :D There’s gotta be a trick to this right? Driving the GT3 cars in the rain for the week 13 event is like my own personal version of hell, it’s like they made the track out of ice. Where water on road surface in plases not where we have lower ground but just where desingers paint "water". "Road- YES" means only this track's road configuration is rain-enabled at this time. iRacing needs rain. Yes it’s hard to race because you can’t see but you can’t drive it like it’s a dry race. Run by Fans of the Worlds Leading Motorsport Simulation Game. Others in comments experiencing power disruption with usb and stuttering should certainly look at this. I have never advocated for it in iRacing or any other racing Sim/game. Like an AI at 50% is supposed to run a line like this and have a lap time of "X". My PC has a 3070 and 5800x3d. I use Quest 2 and launch the game with Oculus launch option. But while it feels like driving on a wet track I do not see any water on the track or the windscreen. Figured, cool, I can run SSR. IRacing is investing a lot in big endurance events, they are always a success participation-wise. 11 votes, 16 comments. Use Unity to build high-quality 3D and 2D games and experiences. I didnt try new rain yet’ but i was wondering how is fps doing. The underpinnings of iRacing is the graphics engine from Nascar Racing 2003, there's a reason they are so hobbled when it comes to the difficulty of adding things like rain. I most recently replicated the problem by opening discord when I was already running iracing. ive tried a few things. then stutter stutter stutter smooth. Secondly was to rename the iracing documents folder 'iracing. From what i can tell you just need to have a timeline made for rain and join a test session in a car that is rain ready like the SFL. Posted by u/mrpangda - 1 vote and no comments Posted by u/mrpangda - 1 vote and no comments Posted by u/Kartcab93 - 6 votes and 46 comments Understeer - it just be that way, especially in low speed corners and fixed setups. What car(s) will it be? My list of likely additional cars is: Mx-5 or new SF Lights Porsche cup Super formula Indycar Maybe I’m just not understanding it correctly but from what I understood is that there is a set forecast for the week of let’s say 33% rain, each session generated would then have a 1/3 Chance of rain. In iRacing rain now feels like the new standard. That said, F1 looks cool in the rain - minus the When I did join, it was a session in the rain. 174K subscribers in the iRacing community. Yep, artists can create more beautiful rain in the game than in real life but is this what we need? This rain looks good, I like it. iRacing greedy developers don't want create a rain. Hi everyone, Like the title says, I have created a website to generate race result certificates (beyond the first win certificates already provided by iRacing). Hi, I’m interested to get some help/tips with driving in the rain. Run by Fans Welcome to the Unofficial iRacing Reddit Community. Just do thousands of laps. There is a forum post that talks about rain - there is gonna be a graphics toggle for puddle reflections that VR users (and poors like me with triples using a 3070) will almost certainly want to start with off to work to get good FPS. I read through half, decided I wasn't doing rain races, and clicked on the "don't show again" button. Testing the first day at Spa with the LMP2, with moderate rain and only me, so the track conditions were constant all the time, I was like 4 or 5 seconds faster with the baseline_wet than the Spa iRacing's setup with wet tires. Run by Fans of the Worlds… I’ve seen iRacing haters downplaying it because other sims have rain and iRacing is just now getting it. 30 votes, 26 comments. do you like it? Did iracing get it right? I just leave the race when i see rain. I can comfortably run with ABS on any setting, or even off (I commonly disable it to train myself). It’s all about driving experience in the wet. And now, sure enough, I'm in rain races. "Oh, I drive in rain in AC, ACC, I know how to drive in rain,. People are running the iRacing track specific setups but changing tires to wet. In case you didn’t know, the time trial is official as soon as you complete a clean set of laps (use the F1 black box). Much so that I never felt the need to check the forcast and the few times I had rain it was enjoyable because it was different. IMO the whole balance the rear end on the edge part of the f3 was so fun. I have a 4090 was running quest 3 (link) 120 herts at max allowed resolution and damn near everything cranked on the iracing side, I dipped down to 70 frames in the pit and was hitting 90 and times during the race before going back to 120(I did max the rain allowed and max ai racers), my 4090 was maxed out but not the cpu or ram, guessing after While I’m looking forward to the rain update, I think the average safety rating across the platform is going to tank unless they separate rain races… Fyi i had my pc for 2 years also before the problem popped up on iracing with new update / monitor, hence why i thought it was relavent. I've tried closing nearly every background program, reinstalling my GPU drivers, reinstalling moza pithouse for my wheel, uninstall ING old programs I don't need, etc. I have DD wheel and whenever it was crashing, it would not cut signal to the wheel. I personally dont like racing in the rain. This isn't a useful guide at all, frankly. Unfortunately, the fast setups for dry conditions you accumulated over the years may not be the best for the rain. Rain as a system is damn near perfect, but unfortunately iRacing's communication has been pretty bad about how it's being implemented. Hi, in the weather tab you have the % of rain: I assume this % is for rain PROBABILITY, not rain INTENSITY, I mean, this 100%… As the title says you can enable rain on every car/track in iracing via a glitch/bug/eploit in iracing code. Even in faster cars braking is the last thing to pay attention to, because the simple fact is you can't optimize braking until you optimize the exit and understand how the car needs to be balanced and where it needs to be to get that exit. I think the actual control is awesome and predictable. I had to disable their new "safety feature" in a config file (enableRunawayProtection=0) that actually would cut signal when iRacing would crash. And I scared about FPS, so I bought 7950x3D+4090. What’s the trick? Any good videos to watch? Skill issue? Quit iRacing and play forza forever? Plz help lol Edit: yes I have rain tires on lol Even if all the cars are updated to be rain-enabled before the N24 I wouldn't stress too much about rain practice. Thank you good Samaritan for pushing me the last half a lap when I ran out. George Russel in the last few years has done better in the rain than the dry, in a Williams car that sucks. I'm going to test out the new iRacing Tempest system on YouTube if anyone wants to check it out now that the servers are back live. May 14, 2024 · Using the right setup is one of the most critical aspects of wet-weather driving in iRacing. Set up a practice session and drive slowly at first, but just do laps. Stupid outdated game". Kunos’ ACC is prolly the best wet racing we have, and even that has major flaws. These people cant race in perfect conditions, but they want rain, a notoriously difficult thing to simulate. I’d love to have weather as well, but standing water is too much. Got triple 1080p monitors here but it’s been absolutely amazing!! Coming from a RX 5700 XT that could just about handle the triple screens with most setting turned to low and the odd setting on mid/high (when the graphics driver wasn’t crashing, but that’s another story), the performance on the 4070 ti is amazing! Racing in the rain is fun. but could be Ur probably right about it being exclusively iracing. The rain light fixes are a night and day difference! Credit to Sampsoid for the clip 0:19. I decided to try SSR low rain only today. Is this enough time to have at least one other car rain-ready? 2. So if online competition is not giving you the wet thrill you are looking for, setup an offline session. Mar 8, 2024 · iRacing Rain: Patience is Key One thing every simulator portrays when it comes to wet weather driving is an overall loss of grip. Now when the rain drops I have like 30-40 FPS. 0 clicks rearwards. This season, they're fudging the numbers. But in the current iRacing build, lower ABS settings actually hurt braking distance, especially when trail Not the guy you asked and not from the screenshot, but they've done a few segments on rain in their podcast and the info they (iRacing) have given out suggests they're trying to make a completely dynamic model that takes into account not only track state/usage and weather conditions but also things like specific drainage patterns of the track, how saturated the track surface can get, etc. That will take some getting used to. Oval tracks are not rain enabled. I intend to write up a TL;DR and edit this comment with it when I get a chance Edit: first half of TL;DR, not done yet. ABS has actual, tangible impact on performance. Welcome to the Unofficial iRacing Reddit Community. So far it seems pretty good, very difficult, but quite realistic in a lot of ways. All About Wet Tyres The "rain only" modes toggle it on/off only when race control declares 'wet rules' are in effect, so it doesn't affect performance much in dry track conditions (recommended!) --- SSR option for Rain in iRacing. (eg: if you have 8gb of ram do like 6gb or something) 164K subscribers in the iRacing community. Trailbraking and patience is your friend. seems like its gotten worse. The reason rain is “the great equalizer” in real racing is because of huge disparities between the cars. My Ideal Solution for iRacing So when iRacing creates these AI in the race and runs them, it essentially is running a real time simulation of what that AI is doing at the presets that you gave it. Note that I do see the rain-drops coming down though. Firstly they asked me to make sure all hardware was up to date and repair any damaged windows files (the event logged showed a windows related fault. 170K subscribers in the iRacing community. Dynamic weather would make these events even greater, and could make iracing the only credible offer in this segment. If you’re thinking about setup day 1 of rain you’re doing it wrong. old" and generate a new file. Even in Colin McRay Rally 4 windshield on raine looks better. I agree with op it shouldn’t be the entire week. The biggest hurdle is the lack of visibility with heavy rain on the track. With that in mind, it is important to reign in the speed whilst driving in the rain. While I know so many folks are focused on the rain itself, it means they should be able to build a system to remove rubber build up, to include better graphics like reflections. My system kept it mostly pegged in heavy traffic at 90, with the occasional dip to 85. Also, triples and higher FFB bases will have a much greater advantage with rain. So is this how you’re supposed to drive in the rain?- never go above 30-40% throttle on 2nd or 3rd gear and never go above 25% braking pressure or else it is a certain spin? I mean what was the anticipation about the rain in iRacing for? After rain update I struggle with FPS now. It's not a particularly huge effect though. I've had the same problem recently, I contacted iracing support. For me, 1. tfwtdx erka glc rhrcjni hvzpvp nllgql fngwdj dwqu jvsq lnp